CODE NAME(S): None POWERS: Myth Powers SKILLS: Weapons, Combat, Clever with machines NOTES: Found in handcuffs on arrival. Tried to escape as soon as he was brought in. Paranoid, but starting to settle. It appears he was orphaned and imprisoned in his home dimension. Prone to mischief and building weapons.
CODE NAME(S): None POWERS: Myth Powers SKILLS: Holon Pilot, Hacker, Engineering & Repair NOTES: Child Prodigy from the mid-2070s. Holds a sense of Pride to be expected. Competent. Diligent work ethic. Traveled through multiple dimensions before her arrival. Holon requires upload of the brain's consciousness that should be investigated further.
CODE NAME(S): None POWERS: Myth Powers SKILLS: 21st Century Computer Expert, Some Fighting Ability, First Aid NOTES: Met shortly after the Multiplex attack. Levelheaded, humorous, good-natured. Familiar with the tech of this decade. Assisting Cammie with the database project.
CODE NAME(S): None POWERS: Limited Myth Powers SKILLS: Ghost Hunting, Tailoring, Bartending, Woodworking, Supernatural Knowledge. NOTES: Traveled much of North America. Patient, leaning into overly permissive. Self-Destructive tendencies. Married to the Easter Bunny. More simpatico than initially expected.
CODE NAME(S): None POWERS: Were-cat, Healing Factor, Myth Powers SKILLS: "Interface Person", Tech Literate, Combat, Sneaking ("Catting??") NOTES: Swings between defiant and overly polite. Reckless with her own safety. Capable of facilitating group dynamics. Dimensional Signature shows unusual qualities that should be investigated further.
CODE NAME(S): Spider-Woman POWERS: Spider Mutate, Myth Powers SKILLS: Acrobatics, Music & Dance, Tech, Vigilante NOTES: Arrived after the incident with Miles Morales (1610). Obtained Travel Watch made by Spider-Punk (138) from stolen HQ parts. Showed promise before 1610 mission, which led to the Spot escaping and becoming a major threat. Attempted disruption of canon event, damage TBD. Holding a truce, for now.
CODE NAME(S): Spider-Man POWERS: Spider Mutate, Myth Powers SKILLS: Scientist (Biochemist), Tech Expert, Veteran Vigilante, Photography NOTES: Arrived after the incident with Miles Morales (1610). Collaborating with Spider-Woman (65B) to disrupt 1610's canon event. While this is an infuriating turn of events, his revelations about the Spot require a re-evaluation of priorities.
CODE NAME(S): None POWERS: Spider Mutate, Myth Powers SKILLS: Pretty good with the web-shooters NOTES: Arrived with Peter. Enjoys episodes of "Bluey" and "Peppa Pig".
CODE NAME(S): None POWERS: Feline Mutate, Magic Sword, Healing, Myth Powers SKILLS: Acrobatics, Sneaking NOTES: Timid Personality. Will work together if asked, but dislikes crowds and noise. Came with a psychic ghost sword (Need) that appears to be acting as a guardian of sorts. The sword is snarky, gives decent hugs.
CODE NAME(S): None POWERS: Magic, Frost Giant, Asgardian, Myth Powers SKILLS: Mischief, Mayhem, Magic NOTES: Alternate Loki with less propensity to try and take over the world. Appears to be cooperating with no ulterior motives in mind, but should be cautious just in case. Helped Elle negotiate with the Baba Yaga to release Jack.
CODE NAME(S): Tinkles POWERS: Myth Powers (?) SKILLS: Appears to be some kind of mercenary. NOTES: Contrarian idiot. Yet to be determined if he will be useful at all or just someone we will all have to tolerate.
CODE NAME(S): Rook, Robin POWERS: Size Changing, Flame Wings, Myth Powers SKILLS: Vigilante, Tech & Hacking, Negotiation, Familiar with Multiversal Travel NOTES: Vigilante with a well-traveled itinerary traced on his Dimensional Signature. Possesses map with unexplored regions of the multiverse to be investigated. Cautious nature. Lured Branch out of hiding during his chaotic episode.
CODE NAME(S): Nightwing POWERS: Hammerspace Pocket, Myth Powers SKILLS: Vigilante NOTES: Vigilante from Tim's universe. Seem to know each other well. Their operation is more tech-based than based on magic or other powers. Has a dog named Haley (powers indeterminate).
CODE NAME(S): TBD POWERS: Unknown Superpowers, Myth Powers SKILLS: Superheroing (Presumably) NOTES: Had the similar experience of having to deal with strange superhero cults. Experienced an apocalyptic event. Part of a larger team.
CODE NAME(S): None POWERS: Teleportation, Size Changing, Transformation, Spider Form, Portal Maw SKILLS: Being a spider, Negotiation, Combat. NOTES: Her fangs are very sharp. So far, no long term side effects from exposure to the venom. Has taken up residence in the lab and makes a decent enough conversation partner. The portal in her maw is worth deeper investigation. Keeps to herself.
CODE NAME(S): Devil Creature POWERS: Size Changing, Myth Powers SKILLS: Being Irritating, Making Traps, Puppet Shows, Singing & Dancing NOTES: From a fairy-tale world. Disrupted operations at the Pole with his mischief and has been a minor nuisance ever since. Attempted to escape with Lucky. Helped stop the witches at Burgess. Capable of empathy, so he has some redeeming qualities. A little more tolerable as of late.
CODE NAME(S): None POWERS: Talking Feline, Myth Powers SKILLS: Swordsmanship, Acrobatics, Throwing Parties, Music NOTES: Aggressively social and with a strong sense of pride. Helped defeat the witches in Burgess. Friendly, if annoying.
CODE NAME(S): None POWERS: TBD, Myth Powers SKILLS: TBD NOTES: Often studying in the library. Monster Hunter from his home universe, but cooperating with the werewolves other similar members of the roster. Agreed to help with the database project.
CODE NAME(S): None POWERS: Myth Powers (?) SKILLS: Unknown NOTES: Tech literacy is very questionable, but at least he engaged with the database project.
CODE NAME(S): None POWERS: Giant Wolf Monster, Breathes Fire, Myth Powers SKILLS: TBD NOTES: Comes from a dying world. Has reasons to be cynical, but willing to help efforts nonetheless. Proud of his fighting abilities.
CODE NAME(S): Magic Sword Guy POWERS: Magic Sword, Myth Powers SKILLS: Some ability to defend himself NOTES: Talking backpack from the Jersey Devil Attack. Attempted to help with the witches in Burgess but it is unclear how effective he was.